AI Insights · Timothy · June 2024
Top 5 Character Collection Games in Uruguay Q2 2024
Discover the performance of the top 5 character collection games in Uruguay for Q2 2024, including downloads, revenue, and active user trends.
In the second quarter of 2024, the top 5 character collection games in Uruguay showcased diverse performance trends across downloads, revenue, and weekly active users. Here’s a closer look at how each game fared based on data from Sensor Tower.
Free Fire: 7th Anniversary demonstrated a fluctuating but overall stable performance in terms of revenue. The game started the quarter with approximately $9.9K in revenue during the first week of April and concluded June with around $7.6K. Downloads for the game reached their peak in the last week of June with 8.7K, showing a general upward trend particularly towards the end of the quarter. Weekly active users saw a slight decline from 624K at the beginning of April to 570K by the end of June.
Brawl Stars from Supercell experienced a revenue peak of about $10K in the last week of April. However, the revenue saw some fluctuations throughout the quarter, ending at roughly $7.6K in the final week of June. The game’s downloads peaked at 8.5K in the last week of April and then saw a gradual decline, finishing the quarter at approximately 4.5K. Weekly active users increased from 46.8K at the start of April to 53.2K by the end of June, indicating steady user engagement.
Squad Busters, also from Supercell, had a notable start after its release at the end of May, with revenue reaching $2.4K in the first week post-launch. The game’s downloads peaked at 41.7K in the last week of May but saw a drop to around 3.2K by the end of June. Weekly active users followed a similar trend, starting strong with 33.7K in the first week of June and decreasing to about 1.1K by the end of the month.
Subway Surfers by Sybo Games maintained a consistent revenue stream, peaking at $158 in the last week of May. Downloads were relatively stable, with a peak of 4.8K in the final week of June. The game’s weekly active users remained fairly constant, starting at 44K in early April and ending at 45K by the end of June, showcasing steady user retention.
EA SPORTS FC™: UEFA EURO 2024™ from Electronic Arts showed a revenue peak of around $5.6K in the last week of May. The game’s downloads saw a significant increase towards the end of the quarter, reaching 5.8K in the final week of June. Weekly active users grew from 72.5K at the beginning of April to 80.7K by the end of June, indicating a growing user base.
For more insights and detailed performance data, visit Sensor Tower.